Supply Bases will replenish your blades, gas, and other items Automatic Battery Bases will bombard nearby Titans with cannon fire and a Manual Battery Base builds a turret that you can enter to take out Titans from afar. Less useful but equally as satisfying is the new Hook Drive, a defensive maneuver that rewards a well-timed aerial evade with an instant-killing and flashy execution.Attack on Titan 2 also adds a layer of strategy to the skirmishes by letting you establish a variety of bases on the map, each with their own specific use. In order to use them you must use your scope to target a Titan and press a button when prompted – but if you take too long they’ll become enraged, making them much more dangerous and harder to kill. “New to Attack on Titan 2 is the ability to use sneak attacks to instantly kill or at least severely damage a Titan from a great distance away, which adds a great risk/reward element to combat. Even after more than 15 hours of play I was still having a great time with the combat. It took some practice, but once I got it down I felt like an unstoppable force. Lining up the shot with the left stick, then releasing to reel yourself in at high speeds feels like loading a slingshot, and timing your sword slash just right in order to deal maximum damage is a satisfying feeling when you nail it. After you’ve locked onto a Titan you’re able to select individual arms or legs to strike to disable the disturbingly naked giant beast, or you could go straight for the kill by targeting the neck. Omega Force did an incredible job of adapting the battles from the manga and anime into video game form in the last game, and this time around it feels even better, with faster and more fluid movement that feels like a cross between Spider-Man and the Prototype games. Fortunately, killing Titans is lots of fun, even if the frame rate occasionally takes some significant hits on a stock PS4 when things start to get a little hectic. “It all feels like fluff and gets in the way of the fun stuff, which is killing Titans. (There’s also another mode, literally called “Another Mode,” where can you actually choose a character from the show and complete missions removed from the context of the story.) The side stories you unlock by leveling up your friendships are all dull, too. That’s thanks to a shoehorned “Friendship Level” system that rewards you by unlocking skills for your character. At one point a character was being full of themselves and bragging about how amazing they are and ask you what you think, you’re punished if you don’t flatter them. You’re given a choice of how to respond to other characters, but there’s no consistency in the dialogue options and you’re encouraged to choose the obviously “correct” choice, even if it’s out of character for how you’ve been playing thus far. This could’ve been fine if your character had any sort of personality to speak of, but the role you play is disappointingly bland and uninteresting. One of the differences this time around is that the story is framed through the perspective of a player-created character who’s been written in as an inconsequential trainee who befriends the main cast. If you’re new to the Attack on Titan universe, though, and would rather play it than read it or watch it, Attack on Titan 2 is a pretty solid place to jump in. To be fair, those re-used cutscenes still do a fantastic job of telling the story, having been painstakingly crafted to mirror the anime’s most pivotal moments. There’s a lot of protecting points of interests from Titan attacks, escorting VIPs from point A to point B, saving comrades who are about to be eaten, and so on. “All of the missions – the new and the old – are pretty standard fare.
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